Character Design Change #7
- 10.07.2024
- Born In War
- Patch Note
- v0.07
Due to the nature of the game, we need to use global lighting. Our initial plans were to take steps to preserve the core spirit as much as possible. This means; we switched from 3D modeling to 2D design. Both the nostalgic feel in the visuals is preserved, and the grotesque nature of the character is still noticeable. As we progress, we will be making several advancements that we won’t share in the development logs. In the next update, you will see a major change in the project, even if you don’t notice it.